﻿using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SnakeRemote.Models
{
    public enum SnakeMovingState : byte
    {
        StayStill = 0b0000_0000,
        MoveForward = 0b0001_0001,
        MoveBackward = 0b0001_0010,
        MoveLeftward = 0b0001_0100,
        MoveRightward = 0b0001_1000
    }
}
